Content Streaming, Music Streaming and if the trend at E3 is to be believed, the world is now headed to Game Streaming. We would call it “Cloud Gaming”
The Gigahertz Microprocessors and the iPads of the world along with Cloud computing could be unveiling the age of “cloud gaming”. Several companies hope using cloud computing to store games will be the real shift by letting gamers play high-end titles anywhere, on almost any machine. A view to “cloud gaming” is that If fully realized, they say, cloud gaming could be a console killer. The need and the idea is to make video game content increasingly free from the restrictions of device and location, while showcasing the ability to instantly play the latest, most advanced games at the touch of a button. Cloud gaming uses rapid data compression to let users store their games “in the cloud” — on Web servers — and then pull them down and play them using a regular Web browser. It’s the same concept as storing photos on a site such as Flickr or music videos on a MySpace page. The user doesn’t actually have those files on any one particular computer but can access them from anywhere. The only thing the user needs is a capable device, a decent browser and an a fast internet connection. The iPAD seems to be a good answer in terms of a capable device.
There are a few companies which are making early inroads into the area of “cloud gaming” and some interesting game titles such as Assassins Creed II, “Batman Arkhalam Asylum” and “Mass Effect II” have found new homes in the crowd and more are to follow. Revenues are to be made from subscription services, or pay per play or even in terms of trail gaming before buying the real monty from a store. Microsoft with its Xbox Live network, Sony with its Play Stationplus, Virgin, aggregators like Onlive and Gaikal are early entrants into this new gaming construct.
However, not everyone in the tech community is sold just yet on the concept of “cloud gaming”. Some question whether gamers, who presumably already have at least one gaming console, will pony up again for the ability to play their favorite titles from the cloud.Even if it costs less to rent or play a game — and it probably will … Game streaming will have a tough time competing with actual hardware for all but the most dedicated gamers.
Interesting piece and we would be keeping an eye on that.