Adobe goes multi-platform with Flash Player 10.1
Adobe goes multi-platform with its Flash Player 10.1. There is a list of goodies to the new version of Flash player and here’s listing the few big differentiators out there.
1.Flash Player 10.1 will be the first of its kind to support the full package of Flash services and will come for most of the mobile and desktop OS – Windows Mobile, Palm webOS, Android, Symbian and Blackberry OS, along with the Linux, Mac OS and Windows.
2.Flash content will be playable directly from the OS file manager, web browser or streaming applications.
3.Flash Player 10.1 will support all popular touch gestures (including multi-touch ones), the accelerometer functions and stylus inputs
4.The browser-based runtime will allow viewing all the Flash content on the Web, playing streaming videos, interacting with games, banners, ads, etc.
5.Flash Player 10.1 wi’ll be actually GPU accelerated, meaning that it would play back YouTube in HD perfectly.
This being a spin out from the Open screeen project, the roll outs will be on the same basis. While Windows and WebOS will get the Flash betas late this year, Android and Symbian will come early next year and Blackberry would take longer/since RIM just joined the Open Screen project.It also means that Apple will not recieve the Flash 10.1! Thus, the full Flash will be on basically every single smartphone platform except Apple OSX.
About Open Screen Project
Flash Player 10.1 is the first consistent runtime release of the Open Screen Project that enables uncompromised Web browsing of expressive applications, content and high definition (HD) videos across devices. Using the productive Web programming model of the Flash Platform, the browser-based runtime enables millions of designers and developers to reuse code and assets and reduce the cost of creating, testing and deploying content across different operating systems and browsers. Flash Player 10.1 is easily updateable across all supported platforms to ensure rapid adoption of new innovations that move the Web forward.
The browser-based runtime leverages the power of the Graphics Processing Unit (GPU) for accelerated video and graphics while conserving battery life and minimizing resource utilization. New mobile-ready features that take advantage of native device capabilities include support for multi-touch, gestures, mobile input models, accelerometer and screen orientation bringing unprecedented creative control and expressiveness to the mobile browsing experience. Flash Player 10.1 will also take advantage of media delivery with HTTP streaming, including integration of content protection powered by Adobe® Flash® Access 2.0. This effort, code-named Zeri, will be an open format based on industry standards and will provide content publishers, distributors and partners the tools they need to utilize HTTP infrastructures for high-quality media delivery in Flash Player 10.1 and Adobe® AIR® 2.0 software.